![]() Rogue's Reliable Talent turns any d20 roll lower than 10 into a 10 on ability checks that let you add your proficiency bonus.The Lucky feat allows you to roll a second d20 whenever you make an ability check up to 3 times per long rest.Halfling's Lucky racial trait allows rerolling 1's on ability checks.Bardic Inspiration allows adding 1d6 to an ability check.The cantrip allows adding 1d4 to an ability check of your choice. The Guidance cantrip, available to Druids and Clerics (and other classes through Magic Initiate or multi-classing).Inspiration can be used to gain advantage on an ability check of your choice.In addition to all the game features in Miniman's answer, there's also methods of improving your initiative that rely on the fact that initiative rolls count as ability checks: The Weapon of Warning gives advantage on initiative checks.The Sentinel Shield gives advantage on initiative checks.The Rod of Alertness gives advantage on initiative checks.The Alert feat gives a +5 bonus to initiative (note that this is as good as or better than proficiency at all levels before 17).The Enhance Ability spell can give advantage on initiative with the Cat's Grace option. ![]() The Wizard (War magic or Chronurgy magic) adds the Intelligence modifier to initiative.The Ranger (Gloom Stalker) adds the Wisdom modifier to initiative.The Rogue (Swashbuckler) adds their Charisma modifier to initiative. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |